the data to store in the buffer.
Destroys the buffer
disposes WebGL resources that are connected to this geometry
flags this buffer as requiring an upload to the GPU
Helper function that creates a buffer based on an array or TypedArray
the TypedArray that the buffer will store. If this is a regular Array it will be converted to a Float32Array.
A new Buffer based on the data provided.
Generated using TypeDoc
A wrapper for data so that it can be used and uploaded by WebGL
PIXI