Will return a a base64 encoded string of this target. It works by calling
Extract.getCanvas
and then running toDataURL on that.
A displayObject or renderTexture to convert. If left empty will use the main renderer
A base64 encoded string of the texture.
Creates a Canvas element, renders this target to it and then returns it.
A displayObject or renderTexture to convert. If left empty will use the main renderer
A Canvas element with the texture rendered on.
Destroys the extract
Will return a HTML Image of the target
A displayObject or renderTexture to convert. If left empty will use the main renderer
HTML Image of the target
Will return a one-dimensional array containing the pixel data of the entire texture in RGBA order, with integer values between 0 and 255 (included).
A displayObject or renderTexture to convert. If left empty will use the main renderer
One-dimensional array containing the pixel data of the entire texture
Takes premultiplied pixel data and produces regular pixel data
array of pixel data
output array
Generated using TypeDoc
This class provides renderer-specific plugins for exporting content from a renderer. For instance, these plugins can be used for saving an Image, Canvas element or for exporting the raw image data (pixels).
Do not instantiate these plugins directly. It is available from the
renderer.plugins
property. See {@link PIXI.CanvasRenderer#plugins} or {@link PIXI.Renderer#plugins}.// Create a new app (will auto-add extract plugin to renderer) const app = new PIXI.Application();
// Draw a red circle const graphics = new PIXI.Graphics() .beginFill(0xFF0000) .drawCircle(0, 0, 50);
// Render the graphics as an HTMLImageElement const image = app.renderer.plugins.extract.image(graphics); document.body.appendChild(image);
PIXI