Key that is used to store fullscreen renderTextures in a pool
Clears the pool
creates of texture with params that were specified in pool constructor
width of texture in pixels
height of texture in pixels
Gets extra texture of the same size as input renderTexture
getFilterTexture(input, 0.5)
or getFilterTexture(0.5, input)
renderTexture from which size and resolution will be copied
Gets a Power-of-Two render texture or fullScreen texture
The minimum width of the render texture in real pixels.
The minimum height of the render texture in real pixels.
The new render texture.
Alias for returnTexture, to be compliant with FilterSystem interface
The renderTexture to free
Place a render texture back into the pool.
The renderTexture to free
If screen size was changed, drops all screen-sized textures,
sets new screen size, sets enableFullScreen
to true
Size is measured in pixels, renderer.view
can be passed here, not renderer.screen
Initial size of screen
Generated using TypeDoc
Experimental!
Texture pool, used by FilterSystem and plugins Stores collection of temporary pow2 or screen-sized renderTextures
If you use custom RenderTexturePool for your filters, you can use methods
getFilterTexture
andreturnFilterTexture
same as inPIXI