The renderer this System works for.
Bind the current render texture
Erases the render texture and fills the drawing area with a colour
Returns itself.
Generic destroy methods to be overridden by the subclass
Resets renderTexture state
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System plugin to the renderer to manage render textures.
Should be added after FramebufferSystem
Frames
The
RenderTextureSystem
holds a sourceFrame → destinationFrame projection. The following table explains the different coordinate spaces used:PIXI