The renderer this System works for.
Fill 1s equal to the number of acitve stencil masks.
The bitwise mask.
Setup renderer to use the current stencil data.
Destroys the mask stack.
Pops stencil mask. MaskData is already removed from stack
object of popped mask data
Applies the Mask and adds it to the current stencil stack.
The mask data
Changes the mask stack that is used by this System.
The mask stack
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System plugin to the renderer to manage stencils (used for masks).
PIXI