The renderer this System works for.
Whether glTexture with int/uint sampler type was uploaded.
Bind a texture to a specific location
If you want to unbind something, please use unbind(texture)
instead of bind(null, textureLocation)
Sets up the renderer context and necessary buffers.
Generic destroy methods to be overridden by the subclass
Deletes the texture from WebGL
Ensures that current boundTextures all have FLOAT sampler type, see PIXI.SAMPLER_TYPES for explanation.
number of locations to check
Initialize a texture
Texture to initialize
Resets texture location and bound textures
Actual bind(null, i)
calls will be performed at next unbind()
call
Set style for texture
Texture to update
Unbind a texture
Texture to bind
Update a texture
Texture to initialize
Update texture style such as mipmap flag
Texture to update
Generated using TypeDoc
System plugin to the renderer to manage textures.
PIXI