Constructors
constructor
-
Properties
uvsFloat32
uvsFloat32: Float32Array
x0
x0: number
x1
x1: number
x2
x2: number
x3
x3: number
y0
y0: number
y1
y1: number
y2
y2: number
y3
y3: number
Methods
Protected set
-
Parameters
-
-
baseFrame: ISize
-
rotate: number
Returns void
toString
-
Returns string
Stores a texture's frame in UV coordinates, in which everything lies in the rectangle
[(0,0), (1,0), (1,1), (0,1)]
.(x0,y0)
(x1,y1)
(x2,y2)
(x3,y3)
PIXI