Configure whether filter textures are cleared after binding.
Filter textures need not be cleared if the filter does not use pixel blending. CLEAR_MODES.BLIT will detect this and skip clearing as an optimization.
CLEAR_MODES
PIXI
{number} BLEND - Do not clear the filter texture. The filter's output will blend on top of the output texture.
{number} CLEAR - Always clear the filter texture.
{number} BLIT - Clear only if FilterSystem.forceClear is set or if the filter uses pixel blending.
{number} NO - Alias for BLEND, same as false in earlier versions
false
{number} YES - Alias for CLEAR, same as true in earlier versions
true
{number} AUTO - Alias for BLIT
Generated using TypeDoc
Configure whether filter textures are cleared after binding.
Filter textures need not be cleared if the filter does not use pixel blending. CLEAR_MODES.BLIT will detect this and skip clearing as an optimization.
CLEAR_MODES
PIXI
{number} BLEND - Do not clear the filter texture. The filter's output will blend on top of the output texture.
{number} CLEAR - Always clear the filter texture.
{number} BLIT - Clear only if FilterSystem.forceClear is set or if the filter uses pixel blending.
{number} NO - Alias for BLEND, same as
false
in earlier versions{number} YES - Alias for CLEAR, same as
true
in earlier versions{number} AUTO - Alias for BLIT